training RESOURCES
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WALII is committed to supporting the education, training, and career development of students and early career researchers. The following resources have been compiled to support training. The links below are to external resources and are not owned, controlled, produced, vetted, or endorsed by WALII.
DEI and Leadership Training:
All WALII personnel must complete a minimum of 1-hour of DEI and Leadership training per year. Requirements can be fulfilled by participating in programs offered by their host institution or any of the following online programs.
- Unconscious Bias at Work by Google Ventures (1 hour)
- Unconscious Bias: From Awareness to Action by edX Catalyst (~3 hours self paced)*
- Inclusion and Covering by Microsoft (15 minutes)
- Introduction to Allyship at Work by Microsoft (15 minutes)
- Introduction to Privilege by Microsoft (45 minutes)
- Fair Play (the game): “Fair Play provides players with the opportunity to take the perspective of Jamal Davis, a Black graduate student on his way to becoming a renowned professor. In this game, players experience racial bias during interactions with other characters, as well as in the virtual environment.” (Description from the Fair Play website).
- Becoming a Successful Leader (Inclusive Leadership Training) by edX Catalyst (~4 hours self paced)*
- Get Beyond Work-Life Balance (Inclusive Leadership Training) by edX Catalyst (~4 hours self paced)*
- Teaching & Learning in the Diverse Classroom by edX Cornell (~10 hours self paced)*
- The Inclusive STEM Teaching Project by edX Boston University (~12 hours over 6 weeks, instructor-paced)*
Responsible Conduct of Research Training:
All WALII personnel must complete a minimum of 1-hour of Responsible Conduct of Research (RCR) Training
per year. Requirements can be fulfilled by participating in programs offered by their host institution or engaging with any of the following online resources.
per year. Requirements can be fulfilled by participating in programs offered by their host institution or engaging with any of the following online resources.
Virtual Labs:
- Labster: “Labster’s virtual laboratories are interactive and let you take control of each aspect, from picking and organizing the device to executing every experiment stage. The application emphasizes visual simulations and immersive animations to create a feeling of realism during the execution of tasks. Labster uses narrative approaches to engage students in course materials and creates a gaming environment where users control the same way they would in a video game. The Labster project aims at creating an environment that allows students to experience and acquire knowledge based on a performance in a real laboratory." Review published by EdTechReview. Author: Saniya Khan.
- Physics Lab: “Physics Lab is a virtual sandbox for you to build and test your experiences. It lets you play with various circuit components and build 3-D electrical circuits, seeing how they work in real-time. It is a perfect kit to build personalized experiences and allow students to play and experiment with different conditions without worrying about the lab pieces of equipment and safety. It contains more than 55 circuit components and allows you to change their properties to different figures and observe changes in behaviour and statistics. It also offers electromagnetic experiments with field line visualization and recently extended to astrophysics, enabling users to design their galaxies and observe planetary effects." Review published by EdTechReview. Author: Saniya Khan.
- ChemCollective: “ChemCollective Virtual Labs is an online chemistry lab simulation designed to help students link chemical computations with authentic laboratory chemistry. The lab lets learners choose from hundreds of standard reagents (aqueous) and manipulate them in a manner resembling a real lab. All essential components are covered in this application, from balance to stoichiometry to solubility. Each topic consists of several customizable experiments designed to replicate the chemistry lab experience as much as possible in person. Short videos serve as a guide for both teachers and students before beginning." Review published by EdTechReview. Author: Saniya Khan.
- PhET Simulations: "A vast library containing around 160 simulations on various subjects – physics, chemistry, mathematics, earth science, and biology- translated into 95 languages. PhET also provides teachers with several lesson plans to make the most out of the simulations." Review published by EdTechReview. Author: Saniya Khan.